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omi-kun

Omi Nanasuko
367 Watchers109 Deviations
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Deviation Spotlight

Artist // Hobbyist // Digital Art
  • United States
  • Deviant for 21 years
  • He / Him
Badges
Super Llama: Llamas are awesome! (12)
My Bio
Engineer by day, artist by night

Favourite Visual Artist
Craig Mullins, Nicholas Bouvier, and others
Favourite Movies
Anything that evokes strong emotions
Favourite TV Shows
Ano Hana, Usagi Drop, Game of Thrones
Favourite Bands / Musical Artists
World Order, Radwimps, Deco*27, Utada Hikaru, Dawn,
Favourite Books
Dune, Siddhartha, The Stars My Destination, Hyperion, The Catcher in the Rye
Favourite Games
ITG, TF2, SC2
Favourite Gaming Platform
PC
Tools of the Trade
wacom
Other Interests
Art/concept, reading, writing

Still at it

0 min read
I spent going nowhere with my last game project, mainly because I wanted to build everything from scratch. After a couple years I decided it wasn't worth it and ported what I have done to Unity. Now it also works in VR! http://giphy.com/gifs/orbital-vector-command-vr-vive-game-3o7TKnIUHsvq7GGxBm The focus of the game has shifted from a Gundam-esque combat game towards more of an RTS/Civ in space. You control multiple ships working toward multiple goals. The easiest goals for me to implement is combat and rendezvous, but the roadmap includes resourcing, ship construction, base construction, and colonization of the outer (and inner!) planet
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Making a game

0 min read
Concept: a near-future universe, limitations of combat in space: no upper limit on speed, finite deltaV, almost no fog-of-war, passive armor is essentially useless due to excessive mass, all combat takes place in orbit around gravitational sources. A mobile frame increases maneuverability while decreases RCS fuel consumption. As a pilot, your number one concern is fuel, or more importantly, deltaV. It is the change in velocity available to you based on the remaining fuel, engine efficiency, and mass. There are numerous tradeoffs: throw away weapons to gain deltaV, switch to low thrust engines with higher ISP, or dump fuel (and weapons!) for
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Back

0 min read
I've seem to have abandoned this site for the past few years, basically since I started grad school. Well good news to those who want to hear it, I am back! I've been painting a lot this past month and I'll update every couple of days, so stay tuned!
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Profile Comments 172

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    Just to be clear, your artwork is amazing c:
Damn fine art dude, 10/10
I know you! Cool works!
Are you from CA?
Your gallery is very original and inspiring!
Hey there, I found you through Facebook, and I have to say you've got some cool stuff here.